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By
U6 Recruiting
February 11, 2019

Welcoming Ann-Marie Harbour as Head of Studio

I’m so excited to share that Ann-Marie Harbour is joining Ubiquity6 to lead our studio team after almost five incredible years at Magic Leap.

Ann-Marie is an industry veteran with over 18 years of experience bringing engineers and creatives together as a producer. She was most recently at Magic Leap where she spent the first two years at Magic Leap as the Executive Producer of the Creative Content Group and then moved to lead key Strategic Content Partnerships. In her tenure there, she built out the company’s studio team and led their strategic partnerships with some of the world’s most talented content teams such as Lucasfilm, Framestore, and Warner Bros.

Her past is exciting, but wait until you see the future she’s going to help us build. In another era, Ann-Marie would’ve been the skipper of an expedition crew ready to brave the stormiest waters to find uncharted land. Her role at Ubiquity6 comes pretty close — as studio lead, she will be the ballast that keeps us on course to deliver a completely new kind of shared, persistent reality for people to explore.

“When I first met with Ubiquity6, I immediately knew there was something special happening at this company. After working in the XR industry for the last 5 years, there is no doubt in my mind that we are moving towards a world where the digital and physical will merge into a single reality. The technology at Ubiquity6 is unlike anything I’ve ever seen and I’m excited to bring the next wave of shared AR experiences to millions of people around the world.” — Ann-Marie Harbour

If you’re interested in what Ann-Marie will be doing at Ubiquity6 or interested in joining the team — please reach out! Our studio team is rapidly growing and we are looking for creators, artists, engineers, and producers to join us in populating the world with magical content.

— Anjney

By
U6 Recruiting
February 11, 2019

Welcoming Ann-Marie Harbour as Head of Studio

It’s been a wild three months.

From graffiti filled streets in Spain to underground bunkers in Sausalito, subway stations in Tokyo to industrial kitchens in Texas, the Display.land community has been blowing our minds every morning by capturing, sharing and exploring each others’ spaces from around the world during our early access period.


To learn more about our story of getting to here and where we’re going, keep reading, but if you just want to try it out yourself, head on over to the iOS or Android stores to download and start creating!

What You Can do Today

Capture any space with the device you already own — from as small as a courtyard to entire city blocks
Edit insanely fast — changes you make to your spaces are rendered and saved in real time.
Instantly share your spaces via web links and videos, or freely export them as 3D models
Explore the world and join a community of global explorers in 50 countries

How We Got Here

We started U6 with the mission to unlock new ways for people to create and connect in the physical spaces they care about, such as our PlaySFMOMA space last year.
To create that experience, we captured the SF MOMA’s physical space in 3D using a commodity smartphone, edited and authored it remotely in a web browser, and allowed hundreds of people to browse and experience the sandbox together in real time from their own devices onsite in AR, and remotely via desktop and webVR browsers.

With today’s release, we’re beginning to put those same tools in everybody’s hands, with the goal of building and improving our roadmap in public with our community.

Where We’re Going: Editing Reality Together

Unlocking a new digital canvas for creativity and shared experiences.
Our goal is to grow Display.land into a destination where people can create, share and explore together in new, immersive and interactive ways.

We believe the best way to achieve this is by releasing often and publicly, supporting our earliest creators, and constantly increasing access to creative tools only previously available to high end gaming, graphics and 3D professionals. In the coming months, you can expect to see regular updates along this path.

Display.land is for those of us who see art in reality. If this sounds like something you’re interested in working on, shoot us a note! We’re working on some of the hardest challenges in computer vision, graphics and multiplayer networking and are hiring actively.

-Anjney & Ankit
Co-founders, Ubiquity6

I’m so excited to share that Ann-Marie Harbour is joining Ubiquity6 to lead our studio team after almost five incredible years at Magic Leap.

Ann-Marie is an industry veteran with over 18 years of experience bringing engineers and creatives together as a producer. She was most recently at Magic Leap where she spent the first two years at Magic Leap as the Executive Producer of the Creative Content Group and then moved to lead key Strategic Content Partnerships. In her tenure there, she built out the company’s studio team and led their strategic partnerships with some of the world’s most talented content teams such as Lucasfilm, Framestore, and Warner Bros.

Her past is exciting, but wait until you see the future she’s going to help us build. In another era, Ann-Marie would’ve been the skipper of an expedition crew ready to brave the stormiest waters to find uncharted land. Her role at Ubiquity6 comes pretty close — as studio lead, she will be the ballast that keeps us on course to deliver a completely new kind of shared, persistent reality for people to explore.

“When I first met with Ubiquity6, I immediately knew there was something special happening at this company. After working in the XR industry for the last 5 years, there is no doubt in my mind that we are moving towards a world where the digital and physical will merge into a single reality. The technology at Ubiquity6 is unlike anything I’ve ever seen and I’m excited to bring the next wave of shared AR experiences to millions of people around the world.” — Ann-Marie Harbour

If you’re interested in what Ann-Marie will be doing at Ubiquity6 or interested in joining the team — please reach out! Our studio team is rapidly growing and we are looking for creators, artists, engineers, and producers to join us in populating the world with magical content.

— Anjney

By
U6 Recruiting
February 11, 2019

Welcoming Ann-Marie Harbour as Head of Studio

Creators! Did you know that you can download any of your captures as a 3D model? 

We currently support OBJ, GLTF, and PLY file formats, which make it possible to use captures from Display.land in Blender, Cinema4D, Unity, Unreal, Maya, and most other popular creative software applications.

To download the 3D mesh, just open one of your captures in a desktop web browser, and click the download button in the upper-right corner of the screen. You’ll need to be logged in to see it.

If you are on iOS, the easiest way to open your capture in a browser is through AirDrop. You can AirDrop yourself the link to the desired capture by opening the Share Menu and pressing “More.” From there, a new menu will open giving you the option to airdrop the link. 

If you are on Android, we find it is easiest to email yourself the link. Open the Share Menu and press “More.” From there, choose email or whatever the best option is for you.
Once your 3D mesh has downloaded, this is where the magic begins. You now have the opportunity to create phenomenal artwork using captured physical reality. Try challenging the mundane by drawing in the absurd.

Or, experiment with contrasting elements. The opportunities are endless and the boundaries are limitless. Check out what our creators have made with Display.land below.
We absolutely love to see what our Creators create using their Display.land meshes. In fact, we have an entire Discord channel dedicated to them! You can find this channel here: https://discord.gg/b2vxQpu.
We can’t wait for you to join and to see how Display.land has inspired you. ✨