blog

By
Newsroom
January 10, 2020

Meet the Display.land Studio

We recently launched Display.land, the world’s fastest way to create, edit and share real world 3D environments and assets using everyday mobile cameras. Over 92,000 user-created spaces and 142 countries later, we’re excited to reveal the next step in our journey.

Meet the Display.land Studio - the world’s fastest way to create and share multiplayer 3D, AR and VR games and experiences that blend reality and imagination.

The Studio is a visual and code-optional playground for those of us who love to create and bring people together through social play. Experiences created with the studio can be entirely virtual or anchored to any real-world location precisely to a few centimeters.

We’ve been dogfooding and iterating on the Studio and engine to create immersive play experiences over the past two years - from our Voxel Sandbox that brought over 150 concurrent players together in one physical space in San Francisco’s SF MoMA, to the thousands of 3D captures and life-scale animated scenes that have been shared by the Display.land community since our public beta launch a month ago.

Today, we’re opening early access signups for creators who want to get their hands on the Studio first.

Drag and Drop Creation, Code Optional

The Studio is a cloud editor that allows anyone to publish cross-platform, multiplayer experiences that can be shared and played instantly on mobile, desktop and head-mounted devices.

For people who love creating and modding games, the Studio offers rich player customization and level layout options that include built-in templates, uploading and replacing in-world textures, and assets with your own photos, videos and 3D environments and objects captured by your camera. Logic and gameplay changes are easily changeable via lightweight scripting and custom components. Users can also create and publish shared, persistent AR games and experiences using the Studio’s built-in AR Cloud positioning service.

No prior programming experience is required, but if you know a little bit of web development and javascript, you’re already off to the races.

Under The Hood, A Powerful 3D Engine For Developers

For those who want to push their creations to the limit, the Studio offers flexible APIs to the underlying 3D engine that powers all Display.land experiences. We’ve built our engine to ensure that you can develop in JavaScript, using familiar web patterns, libraries, and asset formats, without sacrificing on security or best-in-class performance across all supported platforms: AR, VR, Mobile, and Web.

We’ve also taken care of many of the difficulties in building engaging, cross-platform, real-world experiences. With plug and play multiplayer networking, persistence, cross-platform input handling, integration with our AR Cloud service, and more, our engine has been built to allow you to focus on what makes your experience unique - your creativity.

Sign up today for early access here.

By
Newsroom
January 10, 2020

Meet the Display.land Studio

It’s been a wild three months.

From graffiti filled streets in Spain to underground bunkers in Sausalito, subway stations in Tokyo to industrial kitchens in Texas, the Display.land community has been blowing our minds every morning by capturing, sharing and exploring each others’ spaces from around the world during our early access period.


To learn more about our story of getting to here and where we’re going, keep reading, but if you just want to try it out yourself, head on over to the iOS or Android stores to download and start creating!

What You Can do Today

Capture any space with the device you already own — from as small as a courtyard to entire city blocks
Edit insanely fast — changes you make to your spaces are rendered and saved in real time.
Instantly share your spaces via web links and videos, or freely export them as 3D models
Explore the world and join a community of global explorers in 50 countries

How We Got Here

We started U6 with the mission to unlock new ways for people to create and connect in the physical spaces they care about, such as our PlaySFMOMA space last year.
To create that experience, we captured the SF MOMA’s physical space in 3D using a commodity smartphone, edited and authored it remotely in a web browser, and allowed hundreds of people to browse and experience the sandbox together in real time from their own devices onsite in AR, and remotely via desktop and webVR browsers.

With today’s release, we’re beginning to put those same tools in everybody’s hands, with the goal of building and improving our roadmap in public with our community.

Where We’re Going: Editing Reality Together

Unlocking a new digital canvas for creativity and shared experiences.
Our goal is to grow Display.land into a destination where people can create, share and explore together in new, immersive and interactive ways.

We believe the best way to achieve this is by releasing often and publicly, supporting our earliest creators, and constantly increasing access to creative tools only previously available to high end gaming, graphics and 3D professionals. In the coming months, you can expect to see regular updates along this path.

Display.land is for those of us who see art in reality. If this sounds like something you’re interested in working on, shoot us a note! We’re working on some of the hardest challenges in computer vision, graphics and multiplayer networking and are hiring actively.

-Anjney & Ankit
Co-founders, Ubiquity6

By
Newsroom
January 10, 2020

Meet the Display.land Studio

Creators! Did you know that you can download any of your captures as a 3D model? 

We currently support OBJ, GLTF, and PLY file formats, which make it possible to use captures from Display.land in Blender, Cinema4D, Unity, Unreal, Maya, and most other popular creative software applications.

To download the 3D mesh, just open one of your captures in a desktop web browser, and click the download button in the upper-right corner of the screen. You’ll need to be logged in to see it.

If you are on iOS, the easiest way to open your capture in a browser is through AirDrop. You can AirDrop yourself the link to the desired capture by opening the Share Menu and pressing “More.” From there, a new menu will open giving you the option to airdrop the link. 

If you are on Android, we find it is easiest to email yourself the link. Open the Share Menu and press “More.” From there, choose email or whatever the best option is for you.
Once your 3D mesh has downloaded, this is where the magic begins. You now have the opportunity to create phenomenal artwork using captured physical reality. Try challenging the mundane by drawing in the absurd.

Or, experiment with contrasting elements. The opportunities are endless and the boundaries are limitless. Check out what our creators have made with Display.land below.
We absolutely love to see what our Creators create using their Display.land meshes. In fact, we have an entire Discord channel dedicated to them! You can find this channel here: https://discord.gg/b2vxQpu.
We can’t wait for you to join and to see how Display.land has inspired you. ✨
By
Newsroom
January 10, 2020

Meet the Display.land Studio

We recently launched Display.land, the world’s fastest way to create, edit and share real world 3D environments and assets using everyday mobile cameras. Over 92,000 user-created spaces and 142 countries later, we’re excited to reveal the next step in our journey.

Meet the Display.land Studio - the world’s fastest way to create and share multiplayer 3D, AR and VR games and experiences that blend reality and imagination.

The Studio is a visual and code-optional playground for those of us who love to create and bring people together through social play. Experiences created with the studio can be entirely virtual or anchored to any real-world location precisely to a few centimeters.

We’ve been dogfooding and iterating on the Studio and engine to create immersive play experiences over the past two years - from our Voxel Sandbox that brought over 150 concurrent players together in one physical space in San Francisco’s SF MoMA, to the thousands of 3D captures and life-scale animated scenes that have been shared by the Display.land community since our public beta launch a month ago.

Today, we’re opening early access signups for creators who want to get their hands on the Studio first.

Drag and Drop Creation, Code Optional

The Studio is a cloud editor that allows anyone to publish cross-platform, multiplayer experiences that can be shared and played instantly on mobile, desktop and head-mounted devices.

For people who love creating and modding games, the Studio offers rich player customization and level layout options that include built-in templates, uploading and replacing in-world textures, and assets with your own photos, videos and 3D environments and objects captured by your camera. Logic and gameplay changes are easily changeable via lightweight scripting and custom components. Users can also create and publish shared, persistent AR games and experiences using the Studio’s built-in AR Cloud positioning service.

No prior programming experience is required, but if you know a little bit of web development and javascript, you’re already off to the races.

Under The Hood, A Powerful 3D Engine For Developers

For those who want to push their creations to the limit, the Studio offers flexible APIs to the underlying 3D engine that powers all Display.land experiences. We’ve built our engine to ensure that you can develop in JavaScript, using familiar web patterns, libraries, and asset formats, without sacrificing on security or best-in-class performance across all supported platforms: AR, VR, Mobile, and Web.

We’ve also taken care of many of the difficulties in building engaging, cross-platform, real-world experiences. With plug and play multiplayer networking, persistence, cross-platform input handling, integration with our AR Cloud service, and more, our engine has been built to allow you to focus on what makes your experience unique - your creativity.

Sign up today for early access here.