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By
Newsroom
April 3, 2020

3D Printing Captures

Capturing a slice of the world with the Display.land app is always fun, but it can be even more fun to bring your captures back to the real world through the magic of 3d printing. In this post, we’ll be looking at how to make a child’s block from a capture.

Capture something awesome

To get started, you’ll need to have a capture. For this particular use case, sculptures or architectural details are likely to work especially well. The capture we’ll be using was one of two lions standing guard at a local school. See it for yourself here.

Once you have your capture, you’ll need to download it. If you need any help, be sure to see our previous blog post on how to do that.


Prep your capture

Once you’ve downloaded your capture, you’ll need to prep it for 3d printing. The main thing that we’ll need for that is to make it watertight, meaning that its a completely closed and continuous surface. There are a lot of ways to do that, but we’ll be using Blender. First, start off by importing your model. You’ll likely see something like this:


We’ve got a great capture of the lion, but there’s also a lot of extra surface around it that we’ll want to remove. The other issue is that the surface isn’t closed. We’ll fix both of those in a minute, but first we’ll reposition the model so that the part we want is centered. After a little moving and rotation, we have our lion right at the origin and facing down one of the axes.


Now we’ll need to isolate the part that we want to keep and get rid of the rest. One easy way to do that is to use a Boolean operation to keep only the part of our capture that intersects with a given region. To define that region, we’ll use a simple cube.


Create a cube and adjust its position and scale until it contains just the part of the capture that you want to keep. You might find it easier to do that if you switch to wireframe view (press Z and select “wireframe”).

Once you have the box correctly positioned, you’re ready to intersect the objects. With the capture selected, add a Boolean modifier, and select the cube as the second object. Set the operation to “Intersect” and click the “apply” button.


That gives us a nicely cropped model, ready for incorporating into whatever we want.

Use your capture

For this particular project, we’ll want to add the lion to a base block. There are a ton of ways to do that, either in Blender or any number of other programs. Whichever option you choose, be sure to verify that your model is the proper size, in terms of real-world units. This video has some good info on how to set up Blender for 3d printing, including setting up the proper units.

In this case, we’ll want something that’s basically a rectangle with a cavity cut out to hold the lion. After a little bit of modeling and a nice bevel, we might have something like this:

Once we have that, we can finish things off with another Boolean operation to join the statue to the block. Place the cropped capture so that it intersects the block, and add a Boolean modifier to one of them. Select the other object as the second input, and choose “Union” as the operation. Apply the modifier.

And now you have a model ready to be exported as an STL and brought into your favorite slicer.

Print it out

And with that, you’re ready to print out your object in your desired color and find someone to share it with.


By
Newsroom
April 3, 2020

3D Printing Captures

It’s been a wild three months.

From graffiti filled streets in Spain to underground bunkers in Sausalito, subway stations in Tokyo to industrial kitchens in Texas, the Display.land community has been blowing our minds every morning by capturing, sharing and exploring each others’ spaces from around the world during our early access period.


To learn more about our story of getting to here and where we’re going, keep reading, but if you just want to try it out yourself, head on over to the iOS or Android stores to download and start creating!

What You Can do Today

Capture any space with the device you already own — from as small as a courtyard to entire city blocks
Edit insanely fast — changes you make to your spaces are rendered and saved in real time.
Instantly share your spaces via web links and videos, or freely export them as 3D models
Explore the world and join a community of global explorers in 50 countries

How We Got Here

We started U6 with the mission to unlock new ways for people to create and connect in the physical spaces they care about, such as our PlaySFMOMA space last year.
To create that experience, we captured the SF MOMA’s physical space in 3D using a commodity smartphone, edited and authored it remotely in a web browser, and allowed hundreds of people to browse and experience the sandbox together in real time from their own devices onsite in AR, and remotely via desktop and webVR browsers.

With today’s release, we’re beginning to put those same tools in everybody’s hands, with the goal of building and improving our roadmap in public with our community.

Where We’re Going: Editing Reality Together

Unlocking a new digital canvas for creativity and shared experiences.
Our goal is to grow Display.land into a destination where people can create, share and explore together in new, immersive and interactive ways.

We believe the best way to achieve this is by releasing often and publicly, supporting our earliest creators, and constantly increasing access to creative tools only previously available to high end gaming, graphics and 3D professionals. In the coming months, you can expect to see regular updates along this path.

Display.land is for those of us who see art in reality. If this sounds like something you’re interested in working on, shoot us a note! We’re working on some of the hardest challenges in computer vision, graphics and multiplayer networking and are hiring actively.

-Anjney & Ankit
Co-founders, Ubiquity6

By
Newsroom
April 3, 2020

3D Printing Captures

Creators! Did you know that you can download any of your captures as a 3D model? 

We currently support OBJ, GLTF, and PLY file formats, which make it possible to use captures from Display.land in Blender, Cinema4D, Unity, Unreal, Maya, and most other popular creative software applications.

To download the 3D mesh, just open one of your captures in a desktop web browser, and click the download button in the upper-right corner of the screen. You’ll need to be logged in to see it.

If you are on iOS, the easiest way to open your capture in a browser is through AirDrop. You can AirDrop yourself the link to the desired capture by opening the Share Menu and pressing “More.” From there, a new menu will open giving you the option to airdrop the link. 

If you are on Android, we find it is easiest to email yourself the link. Open the Share Menu and press “More.” From there, choose email or whatever the best option is for you.

Note: Your download will contain the model for your full capture. Any cropping or 3d object additions will not be represented in your mesh download.
Once your 3D mesh has downloaded, this is where the magic begins. You now have the opportunity to create phenomenal artwork using captured physical reality. Try challenging the mundane by drawing in the absurd.

Or, experiment with contrasting elements. The opportunities are endless and the boundaries are limitless. Check out what our creators have made with Display.land below.
We absolutely love to see what our Creators create using their Display.land meshes. In fact, we have an entire Discord channel dedicated to them! You can find this channel here: https://discord.gg/b2vxQpu.
We can’t wait for you to join and to see how Display.land has inspired you. ✨
By
Newsroom
April 3, 2020

3D Printing Captures

Capturing a slice of the world with the Display.land app is always fun, but it can be even more fun to bring your captures back to the real world through the magic of 3d printing. In this post, we’ll be looking at how to make a child’s block from a capture.

Capture something awesome

To get started, you’ll need to have a capture. For this particular use case, sculptures or architectural details are likely to work especially well. The capture we’ll be using was one of two lions standing guard at a local school. See it for yourself here.

Once you have your capture, you’ll need to download it. If you need any help, be sure to see our previous blog post on how to do that.


Prep your capture

Once you’ve downloaded your capture, you’ll need to prep it for 3d printing. The main thing that we’ll need for that is to make it watertight, meaning that its a completely closed and continuous surface. There are a lot of ways to do that, but we’ll be using Blender. First, start off by importing your model. You’ll likely see something like this:


We’ve got a great capture of the lion, but there’s also a lot of extra surface around it that we’ll want to remove. The other issue is that the surface isn’t closed. We’ll fix both of those in a minute, but first we’ll reposition the model so that the part we want is centered. After a little moving and rotation, we have our lion right at the origin and facing down one of the axes.


Now we’ll need to isolate the part that we want to keep and get rid of the rest. One easy way to do that is to use a Boolean operation to keep only the part of our capture that intersects with a given region. To define that region, we’ll use a simple cube.


Create a cube and adjust its position and scale until it contains just the part of the capture that you want to keep. You might find it easier to do that if you switch to wireframe view (press Z and select “wireframe”).

Once you have the box correctly positioned, you’re ready to intersect the objects. With the capture selected, add a Boolean modifier, and select the cube as the second object. Set the operation to “Intersect” and click the “apply” button.


That gives us a nicely cropped model, ready for incorporating into whatever we want.

Use your capture

For this particular project, we’ll want to add the lion to a base block. There are a ton of ways to do that, either in Blender or any number of other programs. Whichever option you choose, be sure to verify that your model is the proper size, in terms of real-world units. This video has some good info on how to set up Blender for 3d printing, including setting up the proper units.

In this case, we’ll want something that’s basically a rectangle with a cavity cut out to hold the lion. After a little bit of modeling and a nice bevel, we might have something like this:

Once we have that, we can finish things off with another Boolean operation to join the statue to the block. Place the cropped capture so that it intersects the block, and add a Boolean modifier to one of them. Select the other object as the second input, and choose “Union” as the operation. Apply the modifier.

And now you have a model ready to be exported as an STL and brought into your favorite slicer.

Print it out

And with that, you’re ready to print out your object in your desired color and find someone to share it with.


By
Newsroom
April 3, 2020

3D Printing Captures

Capturing a slice of the world with the Display.land app is always fun, but it can be even more fun to bring your captures back to the real world through the magic of 3d printing. In this post, we’ll be looking at how to make a child’s block from a capture.

Capture something awesome

To get started, you’ll need to have a capture. For this particular use case, sculptures or architectural details are likely to work especially well. The capture we’ll be using was one of two lions standing guard at a local school. See it for yourself here.

Once you have your capture, you’ll need to download it. If you need any help, be sure to see our previous blog post on how to do that.


Prep your capture

Once you’ve downloaded your capture, you’ll need to prep it for 3d printing. The main thing that we’ll need for that is to make it watertight, meaning that its a completely closed and continuous surface. There are a lot of ways to do that, but we’ll be using Blender. First, start off by importing your model. You’ll likely see something like this:


We’ve got a great capture of the lion, but there’s also a lot of extra surface around it that we’ll want to remove. The other issue is that the surface isn’t closed. We’ll fix both of those in a minute, but first we’ll reposition the model so that the part we want is centered. After a little moving and rotation, we have our lion right at the origin and facing down one of the axes.


Now we’ll need to isolate the part that we want to keep and get rid of the rest. One easy way to do that is to use a Boolean operation to keep only the part of our capture that intersects with a given region. To define that region, we’ll use a simple cube.


Create a cube and adjust its position and scale until it contains just the part of the capture that you want to keep. You might find it easier to do that if you switch to wireframe view (press Z and select “wireframe”).

Once you have the box correctly positioned, you’re ready to intersect the objects. With the capture selected, add a Boolean modifier, and select the cube as the second object. Set the operation to “Intersect” and click the “apply” button.


That gives us a nicely cropped model, ready for incorporating into whatever we want.

Use your capture

For this particular project, we’ll want to add the lion to a base block. There are a ton of ways to do that, either in Blender or any number of other programs. Whichever option you choose, be sure to verify that your model is the proper size, in terms of real-world units. This video has some good info on how to set up Blender for 3d printing, including setting up the proper units.

In this case, we’ll want something that’s basically a rectangle with a cavity cut out to hold the lion. After a little bit of modeling and a nice bevel, we might have something like this:

Once we have that, we can finish things off with another Boolean operation to join the statue to the block. Place the cropped capture so that it intersects the block, and add a Boolean modifier to one of them. Select the other object as the second input, and choose “Union” as the operation. Apply the modifier.

And now you have a model ready to be exported as an STL and brought into your favorite slicer.

Print it out

And with that, you’re ready to print out your object in your desired color and find someone to share it with.


+ FRAME =

Add a Frame

+ CLIP =

Clips your trailer so you can insert more than one series of frames into your trailer

+ DELETE =

Undoes the last action or series of actions that you took

CLEAR =

Clears everything you have done (you can not undo this action, so be careful!)

PLAY =

At any time during your custom trailer creation, you can hit the play button to see how your trailer is coming together.

SAVE (only shows up once you hit the play button to preview your trailer) =

Saves the progress on your freshly created custom trailer!